A game developer turns to architects and a landscape architect to make virtual worlds more believable. Read more about the design process. For another take on it, try Metropolis.
By
·
A game developer turns to architects and a landscape architect to make virtual worlds more believable. Read more about the design process. For another take on it, try Metropolis.
Tags:
Response to “Architecture in The Witness”
The before and after shots really help show the difference of having architects involved. Will it catch on?